Commodity | Production Cost | Recommended
Purchase Price (Normal) |
Recommended
Sell Price (Normal) |
Low
(75%) |
Average
(100%) |
High
(125%) |
---|---|---|---|---|---|---|
Wood | 33 | 39 | 59 | 29 | 48 | 66 |
Brick | 33 | 39 | 59 | 29 | 48 | 66 |
Grain | 33 | 39 | 59 | 29 | 48 | 66 |
Hemp | 33 | 39 | 59 | 29 | 48 | 66 |
Wool | 50 | 60 | 90 | 45 | 73 | 100 |
Raw Metal | 50 | 60 | 90 | 45 | 73 | 100 |
Honey | 50 | 60 | 90 | 45 | 73 | 100 |
Salt | 58 | 69 | 104 | 52 | 84 | 116 |
Metal Goods | 167 | 200 | 301 | 150 | 242 | 334 |
Mead | 150 | 180 | 270 | 135 | 218 | 300 |
Cloth | 150 | 180 | 270 | 135 | 218 | 300 |
Beer | 75 | 90 | 135 | 67 | 109 | 150 |
Stockfish | 129 | 154 | 232 | 116 | 187 | 258 |
Clothing | 350 | 420 | 630 | 315 | 508 | 700 |
Cheese | 100 | 120 | 180 | 90 | 145 | 200 |
Pitch | 117 | 140 | 211 | 105 | 170 | 234 |
Pelts | 300 | 360 | 540 | 270 | 435 | 600 |
Meat | 288 | 346 | 518 | 259 | 418 | 576 |
Wine | 400 | 480 | 720 | 360 | 580 | 800 |
Spices | N/A* | 600 | 900 | 450 | 725 | 1000 |
*Spices cannot be produced
Additional Information - The game uses "<" not "<=" for automated purchasing, so it is more efficient to add or subtract 1 from the purchase and sell price to trade more at good prices and maximize profit.